I can’t envision my life without video games. Not everyone has the chance to indulge in building virtual homes and playfully engaging with Creepers while having the option to walk away from it all.
In reality, there are obstacles that prevent some people from playing games altogether, including MCPE, and most of us probably don’t even notice them. However, SpecialEffect, a charitable organization based in the UK, does take note. The organization works to make games like Minecraft PE more accessible for those who wish to play but face challenges.
“We assist individuals with various physical disabilities in enjoying video games,” says Mark Saville, who handles communications for SpecialEffect. “There are so many people in the world who cannot participate in traditional sports like football, cricket, or rugby, and they might not even be able to engage in online versions. We aim to address this second part of the equation by providing them the opportunity to play online games.”
Ceyda has cerebral palsy and struggles with precise motor control. Special Effect designed and built a unique setup for her, allowing her to play games as she always wanted!
So, what barriers are they working to dismantle?
“We help individuals with various physical impairments enjoy video games.”
“At other times, it’s quite the opposite,” Bill continues. “Some individuals may lack fine motor skills and only have gross movement available. Thus, we might need to enlarge controls, increase their size, and possibly provide more resistance.
Harry has a condition that makes it extremely difficult for him to touch his fingers. After his mother reached out to SpecialEffect, stating that Harry had always wanted to play Minecraft with his older brother, they helped him achieve just that!
For some players, using physical handheld elements is an overwhelming task, prompting SpecialEffect to spend the last two years developing a new interface utilizing Eye Gaze technology, enabling players to control games solely with their eyes.
The software from SpecialEffect is designed to work with low-cost cameras priced between 70 to 100 euros. This presents a significant opportunity for SpecialEffect to make substantial strides toward greater accessibility.
“We strive to assist anyone in need who reaches out for help,” says Mark, although he is pleasantly surprised by how the gaming community has embraced the ideas proposed by SpecialEffect. “Many people approach us and say, ‘Listen, I can’t imagine life without games; how can I help?’ They truly understand what we’re trying to accomplish.”
And how can we support Minecraft enthusiasts? Mark has plenty of suggestions that go beyond simply donating money—though that certainly helps! “You might consider joining one of our events, such as GameBlast during the weekends in February, where we will encourage people across the UK and worldwide to create a gaming marathon that becomes a massive event! It’s fantastic!
Becky utilizes Special Effect’s software and Eye Gaze technology to play Minecraft.
The gaming industry has also gotten onboard and settled in well. Recently, SpecialEffect launched an initiative called One Special Day, where gaming companies donate all their profits from one day or specific games.
The charity also collaborates directly with developers, offering advice and recommendations regarding accessibility or demonstrating ways to design games so that SpecialEffect can modify them more easily.
“It’s about trying to establish as many control scheme options as possible. The ability to remap button configurations or adjust sensitivity for camera angles and similar features,” explains Bill. “This is typically characteristic of games, but there are numerous aspects that can apply more broadly.”
“In a game like Minecraft Pocket Edition, which has quite a steep learning curve, a parent or guardian can play alongside their child, sharing control elements between each other. Just these small adjustments can make a significant difference. It seems that people are increasingly seeking accessibility, both for disabled gamers and for everyone in general.”