A preliminary release of updates and bug fixes for Minecraft has been announced. The 1.15 update will be released on December 10, addressing all these issues.
Changes in 1.15
- The button highlighting will be modified to help players better distinguish the selected option.
- Chunk rendering has been optimized.
- Explosion quality has been improved.
- Recipes have been altered to align more closely with Minecraft Bedrock.
- An update for resource pack usage is included.
- Dark prismarine can now be crafted using black dye (previously it required ink sacs).
- The burn time of wood used as fuel has been increased.
- There are now 5 versions of resource packs available.
- Outdated resource packs will function as effectively as possible.
Bug Fixes in 1.15
- The redstone comparator remained active if the input signal turned off before the side signal.
- Leashes with animals in unloaded chunks would break or disappear entirely.
- Issues occurred when synchronizing the redstone comparator.
- Blocks were loading incorrectly or not rendering at all.
- The comparator was destroyed due to a gap.
- Name tags created by players on their pets were ignored if the entity was destroyed after 200 ticks.
- Name tags were also disregarded when merging entities.
- Crashes occurred while using outdated resource packs.
- Rendering appeared on two blocks less than what was set in the game settings.
- Leaves were treated as a solid surface where additional leaves could be placed.
- The background of the achievements menu overlapped with notifications.
- In Minecraft version 1.14.4, pillagers continued to spawn in villages.
- The dragon had flickering textures.
- Berry bushes slowed down players.
- Falling through cobwebs granted a significant speed boost.
- When mobs slid over honey blocks, tooltip messages indicated that they left trails.
- The command /fill created block entities not for all blocks of that type, but only for one.
- For invisible entities, transparent body parts appeared black when viewed by the player in spectator mode.
- The /playsound command was sending incorrect messages to users.
- Activated TNT would automatically shift one block to the west.
- Items became extremely dark when placed on the ground.
- Items located on boats, minecarts, or other entities appeared very dark when their hitbox intersected with solid blocks.
- Block hitboxes are no longer rendered behind transparent blocks.
- Transparent block elements are no longer visible behind other transparent blocks.
- Bees instantly returned to their hives upon leaving them.
- Objects were rendered too dark when situated on soul sand or snow blocks.
- When the flight altitude changed, some objects appeared excessively dark.
- The designs and patterns on shields were not updated to match the new texture packs.
- Zombie pigman spawn eggs used for creating a new entity did not produce baby zombie pigmen.
- Achievement items overlapped with text in the achievements menu.
- When magma cubes or slimes touched the ground, their glow became dimmer.
- In command block1, an initial command starting with a slash generated an error but continued to function.
- The achievement “Bees are our guests” was triggered only when a player right-clicked on a hive while holding more than one bottle.
- Blocks falling through an open and closed shulker caused lag.
- Creatures that reside in water remain stationary when positioned below sea level.
- When a block falls onto another (for instance, onto a sand block) without any blocks beneath it, the fallen block does not break apart.
- Gravity no longer affects sand particles.