In recent years, the world of Minecraft has undergone significant transformations: oceans have become fuller, villages more diverse, new biomes with unique flora and fauna have emerged in the Nether, and amazing insects—bees—have made their home in the Overworld.
Typically, we group similar items together in a single article, such as cooked and raw chops, but for some reason, dispensers have been left out. Therefore, we’ve dedicated a separate article just for them! Dispensers were introduced to Minecraft in 2013 as part of the redstone update. They joined other redstone tools like comparators, pressure plates, daylight sensors, beacons, jukeboxes, and hoppers.
Dispensers serve a singular purpose, and they execute it remarkably well. When activated by a redstone signal, dispensers eject all their contents. However, since they can be directed in any way, one might wonder: “What sets dispensers apart from droppers?”
The distinction lies in the fact that dispensers shoot certain items (fireworks, arrows, and fire charges), place others (water source blocks, boats), and utilize a third category ( TNT, bone meal, and armor). In contrast, droppers simply release all these items. For instance, if you put bone meal into a dropper, it will just fall to the ground. When is it effective to use droppers? Imagine you’re embarking on a long journey in Minecraft Bedrock and wish to create a redstone system that automatically replenishes your arrow supply. If you connect a dispenser to a pressure plate, it will shoot arrows at you. However, with a dropper, you’ll have a mechanism that neatly deposits arrows into your inventory.