Minecraft Beta & Preview 1.21.60.27: Enhanced Biome Generation and Bug Fixes
The latest Beta and Preview build brings significant improvements to biome generation and addresses several long-standing issues. Let’s explore all the important changes in this update.
Major Biome Improvements
Underwater Environment Updates
- Increased Seagrass generation frequency
- Tall Seagrass distribution now varies by biome
- Enhanced underwater landscapes
- Kelp generation improved:
- Can now generate at any depth
- Increased overall presence in oceans
Mangrove Swamp Enhancements
- Better environmental consistency:
- Downfall value now matches regular swamps
- Underwater fog transitions smoothly like other biomes
- Fossils now generate underneath, matching regular swamps
- Aesthetic improvements:
- Jungle Bushes now use Oak Leaves for more consistent appearance
- Maintains Jungle Log trunks for structure
Audio Improvements
New Sound Effects
- More realistic sound design:
- Wood stripping now has a distinct sound effect
- Creating Grass Paths produces appropriate shovel sounds
- Fixed music volume issues in Pale Garden biome
Gameplay Fixes
Mob Behavior
- Fixed multiple mob-related issues:
- Squids now properly rotate with movement
- Endermen can no longer teleport while riding boats/minecarts
- Resolved suffocation damage bug for players entering while crawling
Block and Item Updates
- Eyeblossom availability adjusted:
- No longer appears in Creative Inventory for pre-1.21.50 worlds
- Map display improvements:
- Wheat now shows as yellow instead of green
- Enhanced interaction mechanics:
- Shearing Cave Vines while sneaking works correctly
Technical Enhancements
Editor Improvements
- New Workbench tool added:
- Quickly modify block states
- Easier management of doors, fences, etc.
- Interface updates:
- Added Test World, Export, and Settings to ActionBar
- Navigation Panel image added
- Improved rotation slider functionality
Performance Optimization
- New memory management system:
- Service-driven texture memory budgeting
- Dynamic texture resolution adjustment
- Optimized for low memory situations
World Generation
- Fixed terrain generation consistency issues:
- Better matching between new and existing chunks
- Improved biome transitions
Technical Components
- Compostable item component moved to Release
- New API improvements:
- Updated HandleCounts interface
- Fixed BlockLocationIterator crashes
- Focus Target Camera enhancements:
- New vertical rotation limits
- Improved targeting mechanics
Remember that these features are still in development, and your feedback is crucial! Report any bugs you find at bugs.mojang.com and share your thoughts at feedback.minecraft.net.