Pre-release 1.14.3 has arrived. Several bugs have been fixed, including those you reported. If you encounter any lag, please inform us in Minecraft, as your feedback will contribute to the game’s overall quality.
Changes in 1.14.3
- Various bugs have been addressed
- Panic-stricken villagers are now more likely to spawn golems
- The performance of Minecraft Java has been enhanced
- Farmers now spend more time on agricultural tasks
- Farmers can share food with villagers even if they are not hungry
Bugs Fixed in 1.14.3
- Occasionally, villagers were unable to manage their supplies, which became uncontrollable for various reasons
- Double blocks did not load correctly in textures
- If the team “spectatorsGenerateChunks” was set to “false,” map fragments would stop loading, resulting in a completely white screen
- The text from the Wandering Trader indicated that supplies could be replenished, although due to restrictions, this was not possible
- Cats had legs extending all the way up to their upper body
- Villagers were born even when there weren’t enough beds available
- Captain Illager, who appeared during raids, always cast a bad omen on his killer, causing the raids to potentially last indefinitely
- Village inhabitants frequently encountered mobs they tried hard to avoid
- Enemy mobs spawned on upper trapdoors, glowing stones, and sea lanterns
- Iron golems were spawning excessively
- Upon loading the world in version 1.13.2, the game would lag and crash
- The Minecraft world failed to load after a player was killed
- A working villager would leave their job site even if it remained intact
- Chunk rendering occurred slowly, sometimes unpredictably
- Hostile mobs in lazy chunks (chunks that do not process parts at the game’s edges) are no longer counted towards the caps of other mobs
- Destroying items related to villagers (like beds) caused crashes in the game
- Mobs spawned too rapidly
- When opening the F3 menu, if you focused on the block specified in the block tags, or during data packet reloads, the game could crash.
- Farmers would only start making bread after collecting at least 3 wheat.
- Multiple raids could occur simultaneously in the village.
- The mob caps could range from 100 to over 1000 per player.
- Respawning caused a significant load on the TPS of the processor in flat worlds.
- After some time, raid leaders would stop carrying banners, preventing you from receiving the bad omen effect until the server was restarted.
- Newborn llamas from the Wandering Trader would disappear immediately.
- The performance of moving pistons dropped significantly.