Visualize ScheduledTicks in real-time!
Overview
This mod serves as a powerful visualization tool, providing essential details about ScheduledTicks, including their category, trigger time, sequence, and importance.
Getting Started
To utilize this mod, you’ll first need to have YACL and Mod Menu installed, along with ensuring the mod is present on both the client and server. Once set up, enter your world, access the settings menu, locate Mod Menu, find the specific mod, and adjust its settings. Activate “Main Render” to begin displaying ScheduledTicks.
Commands and Configuration
The configuration options are detailed in the menu and will not be reiterated here. It’s important to mention that to stop the server from relaying ScheduledTick data for areas that are far away from the player, the server will assess whether any players are nearby (the default distance is 20 blocks). You can adjust this range using the command:
/gamerule scheduledTickInformationRange
In-Depth Insights and Language Support
Detailed Insights
- Type: Indicates the category of the ScheduledTick, showing whether it pertains to a block tick or a fluid tick.
- SubOrder: Displays the order of execution for the ScheduledTick within the current tick cycle, outlining how it ranks among multiple ScheduledTicks.
- Trigger: This reveals the remaining ticks before the ScheduledTick is activated.
- Priority: Denotes the level of priority assigned to the ScheduledTick. For further information, you can refer to this link.
Language Compatibility:
This mod is designed to accommodate various languages, including English, Simplified Chinese, Traditional (Taiwan and Hong Kong), and Japanese.