A mod designed to generate resource worlds
Resource World Overview
This innovative mod enables players to craft resource worlds, which function independently of their primary game worlds—allowing for a fresh start without interfering with existing gameplay.
Compatibility with modded dimensions is supported logically.Game Rules
resource_world:tp_cooldown_seconds
: Sets a cooldown period for the/resourceworld tp
teleportation command.resource_world:hide_seed_hash
: Controls whether the hash of the resource world’s seed is concealed from players. Activating this option can help deter seed cracking, though it might result in incorrect biome audio and visual effects, like sky colors.
Commands
The primary command is /resourceworld
.
Commands for Players
/resourceworld home
: Instantly transport to your designated spawn point, providing the sole method to exit resource worlds without using additional mods./resourceworld tp
: Teleport randomly within the resource worlds.
Commands for Administrators
/resourceworld create()
: Generate a new resource world with chosen dimensional settings. The seed parameter is optional; leaving it blank results in a random seed generation./resourceworld delete
: Completely remove an existing resource world./resourceworld reset
: Reset a designated resource world by deleting it and creating a new one with a different seed./resourceworld enable/disable
: Activate or deactivate a specified resource world./resourceworld range get/set-range/set-center...
: Adjust the boundaries for resource worlds.