Place a banner and summon five valiant knights to stand guard over your domain.
Knight Bodyguard Corps
English | 中文
English
The Knight Bodyguard Corps mod introduces five different knights who can be recruited and a command banner to specify their patrol zone. These noble defenders will actively shield the area surrounding the banner from any hostile creatures.
Mod Features
- Includes a Command Banner block that, once positioned, produces a visual particle circle with a radius of 30 blocks, marking the center of a protected area.
- Introduces five types of knights, each deployable via a unique spawn egg:
- White Knight — Wielding a stone sword with Sharpness V, and bears no armor.
- Gray Knight — Equipped with an iron sword (Sharpness V) and cloaked in invisible iron armor.
- Black Knight — Armed with a netherite sword (Sharpness V) and shrouded in invisible netherite armor.
- Heavy Axe Guard — Dual-wielding netherite axes (Sharpness X), wearing invisible netherite armor with Protection V & Thorns V, and grants knockback resistance.
- Temple Knight — Carrying a netherite sword (Sharpness XV), concealed beneath invisible netherite armor with Protection IV, featuring knockback immunity and the fastest attack speed.
- Knights exhibit the following behaviors:
- The knights patrol within 30 blocks of the command banner and engage hostile mobs within a 40-block range.
- They can see mobs through walls.
- They prioritize attacking mobs that are threatening any player.
- If separated from their banner for too long, they return after 3 seconds.
- In the absence of a banner, a knight will stand at its location.
- Knights will not attack players, regardless of being provoked.
- They are unaffected by potion effects and gradually regain health.
- Each type of knight can only have one instance active at any time.
- Utilize the command
/knight_guards get banner_posto determine the coordinates of the command banner for a knight type, and/knight_guards get targetto identify their current target. - Spawn eggs can be crafted using various materials like iron, gold, diamonds, and netherite, with recipes auto-unlocking when entering a world.
Benefits of the Mod
This mod delivers a customizable, self-sufficient defense mechanism for your bases or villages. The knights adhere to established rules, remaining within designated areas, rendering them reliable guardians. It serves merely as a quality-of-life enhancement and does not disrupt the overall balance of the gameplay outside of introducing new defense mechanisms.
Key Considerations
- The command banner requires both an iron sword and a beacon for crafting, categorizing it as a mid-to-late-game item.
- Knight spawn eggs are consumed upon deployment and come with crafting recipes that vary in complexity and cost.
- The flame particle effect can be individually turned off via the client configuration of the mod (
showBannerParticles). - Hostile mobs regard knights as valid targets with priority similar to that of players (based on their distances).
- The knights are confined to a chase range of 40 blocks from their banner and will disregard targets that are more than 10 blocks vertically separated to prevent them from getting stuck on unreachable enemies.
中文
骑士保镖军团模组引入了五种可招募的骑士以及一个指挥旗,用于明确他们的巡逻区域。这些勇敢的守卫将主动保护旗帜周围的区域,抵御任何敌对生物。
模组特色
- 包括一个指挥旗方块,当放置时,会产生一个半径为30格的可视粒子圈,标记保护区的中心。
- 引入五种骑士,每种通过独特的刷怪蛋召唤:
- 白骑士 — 持有锋利V的石剑,且无盔甲。
- 灰骑士 — 使用锋利V的铁剑,身着隐形铁甲。
- 黑骑士 — 配备锋利V的下界合金剑,并披挂隐形下界合金甲。
- 重斧禁卫 — 双持锋利X的下界合金斧,搭配隐形保护V和荆棘V的下界合金甲,并具备击退免疫。
- 圣殿骑士 — 使用锋利XV的下界合金剑,隐形保护IV的下界合金甲,享有击退免疫和最快的攻击速度。
- 骑士们表现出以下行为:
- 在指挥旗30格内巡逻,攻击40格内的敌对生物。
- 他们可穿墙探测敌人。
- 优先攻击威胁玩家的生物。
- 若偏离指挥旗过远,三秒内将自动返回。
- 没有指挥旗时将保持原地不动。
- 骑士不会攻击玩家,无论是否被攻击。
- 免疫药水效果,随着时间推移自动恢复生命。
- 每种骑士类型同一时间只能存在一只。
- 使用指令
/knight_guards get banner_pos查询指定骑士的指挥旗坐标,/knight_guards get target可以查找其当前目标。 - 刷怪蛋可通过多种材料的合成获得,包括铁、金、钻石和下界合金,配方在进入世界时自动解锁。
模组的优势
该模组为您的基地或村庄提供了一种可自定义的自动防御机制。骑士们遵循明确的规则,始终待在划定区域内,因此可以成为可靠的守卫。它仅是一个便利性增强,并不会影响游戏整体的平衡性。
注意事项
- 指挥旗的合成需要准备一把铁剑和一个信标,因此属于中至后期的物品。
- 骑士刷怪蛋在使用后会消耗,并且相应的合成配方会依据复杂度逐步增加。
- 火焰粒子效果可通过模组的客户端配置单独关闭(
showBannerParticles)。 - 敌对生物将骑士视为与玩家同优势目标,并根据距离选择攻击。
- 骑士的追击范围被限制在指挥旗40格内,且会放弃超过10格垂直距离的目标,以避免被不可达的生物卡住。
