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The Green Apples mod has received its 1.1.3 update, bringing major improvements to the gameplay experience by fixing critical errors, fine-tuning consumable benefits, and enhancing overall efficiency.
Bug Fixes
- Crash Prevention: Resolved a significant crash issue that occurred when players consumed Green Apples in areas with a high volume of inventory items.
- Texture Fix: Corrected a visual distortion that caused the apple texture to appear stretched when displayed within item frames.
- UI Enhancements: Fixed a problem where the modifier tooltip would overlap with other status indicators on the player interface.
Consumable Adjustments
- Duration Change: Shortened the speed boost effect from 60 seconds to a more manageable 45 seconds for better gameplay balance.
- Healing Modification: Boosted the initial health recovery from 2 points to 3 points, enhancing the main item’s usefulness during early-game adventures.
- Cooldown Feature: Introduced a brief 3-second cooldown period for consumption to discourage players from overusing the food item in high-pressure combat scenarios.
Performance Improvements
- Memory Leak Fix: Addressed a recurring memory leak stemming from unrendered apple tree particle effects that hindered long-term gameplay.
- Frame Rate Enhancement: Optimized the rendering distances of assets to achieve smoother frame rates and reduce micro-stuttering when navigating through apple orchard biomes.
- Code Optimization: Refined backend scripting processes to decrease CPU overload during intense gaming sequences.
