– Weighted mob selection: Replaced uniform random rolls with weights across the main roster.
– Added pity scaling to guarantee event triggers over consecutive non-event nights.
– Added witches to the main roster
– Anomaly tree: Added a gated secondary event tree with special mechanics and condition checks. Current anomaly events: silent night, baby zombie, endermen, disarmed skeletons.
– Added commands to force-trigger specific events for testing
Nightshift – Nightshift 1.1.0
19:53,
01.08.2026
61
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