– Fix crash when food’s regeneration amplifier is huge (https://github.com/squeek502/AppleSkin/pull/149, thanks @sagesse-cn) – Fix potential infinite loop when calculating health restored by food (https://github.com/squeek502/AppleSkin/pull/155, thanks @sagesse-cn) – Add hunger/saturation/exhaustion info to the debug overlay (https://github.com/squeek502/AppleSkin/pull/150, thanks @sagesse-cn); can be disabled in the config.