Minecraft
for example: spider-man skin
– Update to Sodium 0.5.11 (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.34+mc1.21
– Bump version again (comp500) – Update to Sodium 0.5.11 (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.34+mc1.20.1
– Fix glint rendering issue (Indigo PR port) (comp500) – Add issue template (comp500) – Bump version (comp500) – Update to Sodium 0.5.9 (comp500) – Update Java version in Github Actions (comp500) – Initial port to 1.21 (builds, untested) (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.33+mc1.21
– Update to Sodium 0.5.10 (also supporting 0.5.9) (comp500) – Update to Sodium 0.5.9 (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.32+mc1.20.1
– Bump version, remove 1.20.2 as supported Minecraft version (comp500) – Merge pull request #295 from PepperCode1/pr/1.20.x/main/fix-model-offset (comp500) – Fix non-terrain model offset (PepperCode1) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.31+mc1.20.4
– Update to 1.19
– Disable threading detector optimizations by default – They cause a very rare and impossible-to-reproduce crash, so enable at your own risk
– Fix performance issue in quad deduplication in some corner cases – Slightly improve memory usage for blocks with only one state
– Update to Minecraft 1.20
– Update to Minecraft 1.19.4 – Reduce memory overhead of quad lists in simple models – Deduplicate `faceSturdy` arrays in blockstate cache (KJP12)
– Update to Minecraft 1.19.3 – Forge is not available on 1.19.3 yet, so this is only on Fabric/Quilt for now
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