Minecraft
for example: spider-man skin
A Sodium add-on that introduces features typically absent from Sodium. Understanding Sodium Extra Sodium Extra is designed with the intention of incorporating many of the visual enhancements found in OptiFine into Sodium. This mod also delivers additional functionalities, including visual bug corrections and performance enhancements not yet present in Sodium. Key Features Below is a […]
– Update fabric.mod.json
– Fix mixin in remapped dev environment – Fix AO calculation (PepperCode1)
Fix Indium not rendering replaced models (PepperCode1)
Fix Indium not rendering replaced models (PepperCode1, backported)
Fix vanilla Ambient Occlusion (not enabled by default, but caused an error in the log)
Updated for 1.19/Sodium 0.4.2 (IMS212)
– Use Sodium’s occlusion cache for improved performance (Moodsss) – “Modernize Indigo” changes: (IMS212, PepperCode1) – Fix `QuadView#copyTo` inconsistency with specification – Fix enchantment glint not rendering on item models using `ItemRenderContext` – Improve vertex consumer caching in `ItemRenderContext` – Restructure quad rendering to be more efficient and consistent with block rendering in `ItemRenderContext` – […]
– Fix Sodium dependency (Modrinth CI) (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.19+mc1.19.4
– Update to 1.20 (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.18+mc1.20
– Re-bump version to avoid conflict with retracted versions (comp500) – Bump version (comp500) – Port new changes from Indigo (#197) (PepperCode1) – Use current version in supportedVersions list (buildscript) (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.18+mc1.19.4
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