Minecraft
for example: spider-man skin
– Fix mixin in remapped dev environment – Fix AO calculation (PepperCode1)
Fix Indium not rendering replaced models (PepperCode1)
Fix Indium not rendering replaced models (PepperCode1, backported)
Fix vanilla Ambient Occlusion (not enabled by default, but caused an error in the log)
Updated for 1.19/Sodium 0.4.2 (IMS212)
– Use Sodium’s occlusion cache for improved performance (Moodsss) – “Modernize Indigo” changes: (IMS212, PepperCode1) – Fix `QuadView#copyTo` inconsistency with specification – Fix enchantment glint not rendering on item models using `ItemRenderContext` – Improve vertex consumer caching in `ItemRenderContext` – Restructure quad rendering to be more efficient and consistent with block rendering in `ItemRenderContext` – […]
Updated for Minecraft 1.18.2/Sodium 0.4.1
– Optimize terrain building by using Sodium’s ChunkModelBuilder directly – Fix compatibility with Sodium’s “animate only visible textures” option – Port recent Indigo bug fixes – Restructure and rename classes to be more consistent – Update build dependencies and gitignore – Add FREX incompatibility error message
– Fix Sodium dependency (Modrinth CI) (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.19+mc1.19.4
– Update to 1.20 (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.18+mc1.20
– Re-bump version to avoid conflict with retracted versions (comp500) – Bump version (comp500) – Port new changes from Indigo (#197) (PepperCode1) – Use current version in supportedVersions list (buildscript) (comp500) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.18+mc1.19.4
– Update to 1.19.4/Sodium 0.4.10 (comp500) – Port FabricMC/fabric#2898 (#176) (PepperCode1) See the full changes on Github: https://github.com/comp500/Indium/commits/1.0.15+mc1.19.4
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