Minecraft
for example: spider-man skin
Updated for Minecraft 1.21
Fix handling of the HIDE_TOOLTIP component – fixes the food value tooltip being drawn for ItemStacks with the HIDE_TOOLTIP component
Fix handling of the HIDE_TOOLTIP component – fixes a crash when an ItemStack had both the HIDE_TOOLTIP component and the FOOD component
Updated for NeoForge >= 20.5.14-beta
– Updated for Minecraft 1.20.5 + Neoforge port done by @SAGESSE-CN ([#296](https://github.com/squeek502/AppleSkin/pull/296)), thanks! – This version includes a **breaking change to the AppleSkin API** + AppleSkin’s `FoodValues` has been deleted in favor of `FoodProperties`, and all events have been updated accordingly
– Updated for Minecraft 1.20.5 – This version includes a **breaking change to the AppleSkin API** + AppleSkin’s `FoodValues` has been deleted in favor of `FoodComponent`, and all events have been updated accordingly
Updated for 24w14potato ([#293](https://github.com/squeek502/AppleSkin/pull/293), thanks EnderKill98)
Updated for NeoForge >= 20.4.70-beta
– Updated for Minecraft 1.20.3/1.20.4 – Added Spanish translations ([#278](https://github.com/squeek502/AppleSkin/pull/278), thanks RobotoSkunk)
– Fixed potential crash from unexpectedly large health/absorption values ([#266](https://github.com/squeek502/AppleSkin/issues/266)) – Made tooltips in the mod config screen translatable and added Chinese translations ([#261](https://github.com/squeek502/AppleSkin/pull/261), thanks @HhiPyrene) – Backported all updated and new translations from the latest 1.20 version – Fixed potential crash when isFood returns true but getFoodComponent returns null ([#235](https://github.com/squeek502/AppleSkin/pull/235), thanks @NerjalNosk)
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