Minecraft
for example: spider-man skin
The changelog is available on GitHub right [here](https://github.com/CaffeineMC/lithium-fabric/releases/tag/mc1.18.1-0.7.7).
The changelog is available on GitHub right [here](https://github.com/CaffeineMC/lithium-fabric/releases/tag/mc1.18.1-0.7.6).
This is the first release candidate of Lithium for Minecraft 1.18. It is missing many of the old optimizations which haven’t been ported to 1.18 yet. Also parity with changes introduced in Minecraft 1.18 hasn’t been well tested. Expect bugs and **backup the world before testing** this version. ## Additions ## Changes – change: update […]
This release adds fixes for several issues introduced in previous Lithium versions. Besides a serious chunk save format incompatibility with 1.18 snapshots, a memory leak and a mistake in the hopper logic are fixed. It is recommended that all users upgrade to this release. Worlds that were used with Lithium will have chunk corruption when […]
The changelog is available on GitHub right [here](https://github.com/CaffeineMC/lithium-fabric/releases/tag/mc1.17.1-0.7.4).
The changelog is available on GitHub right [here](https://github.com/CaffeineMC/lithium-fabric/releases/tag/mc1.17.1-0.7.3).
The changelog is available on GitHub right [here](https://github.com/CaffeineMC/lithium-fabric/releases/tag/mc1.17-0.7.2).
This release is a backport for 1.19.2. Lithium 0.11.0 fixes a tiny difference in the collision code that was noticeable in some tnt duper designs. Furthermore a few bug fixes and mod compatibility improvements are included. Besides all of that, Lithium now uses a new system internally for the available configuration options. Now you can […]
Lithium 0.11.0 fixes a tiny difference in the collision code that was noticeable in some tnt duper designs. Furthermore a few bug fixes and mod compatibility improvements are included. Besides all of that, Lithium now uses a new system internally for the available configuration options. Now you can check out a [description of all optimizations […]
Lithium 0.10.4 fixes a critical issue that causes heightmaps to store wrong values when placing or breaking blocks. It might have affect beacons, mob spawning and more. After fixing the bug the wrong values will still be in the world save. If you notice wrong heightmap behavior in some locations, placing and breaking a normal […]
Lithium 0.10.3 is the first release for 1.19.3. Changes from 0.10.2: ## Additions – new: world.combined_heightmap_update: update the four heightmaps together when placing/breaking blocks ## Fixes – fix: block.hopper: hoppers not reacting when placing/breaking inventories without block updates – fix: block.hopper: hopper not notified about inventory changes anymore after placing comparator next to output inventory […]
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