# Changelog v1.2
## Additions
– Added the block tag `attaches_to_pane_and_bars`, containing tags:
– `all_glass_panes`
– `bars`
– Added the block tag `connects_to_wall`, containing tags:
– `all_glass_panes`
– `bars`
– Added the block tag `powered_rails`, containing:
– Powered Rail
– Added the item tag `shears`, containing:
– Shears
– Added the item tag `empty_buckets`, containing:
– Bucket
– Added the item tag `water_buckets`, containing:
– Water Bucket
## Changes
– Renamed ModBlockTags to NemosBlockTags (java class)
– Iron bars and glass panes now attach to blocks in the `attaches_to_pane_and_bars` tag instead of directly checking `all_glass_panes` and `bars`.
– Walls now connect to blocks in the `connects_to_wall` tag.
– The `all_glass_panes` tag now uses the individual pane tags as its default values.
– The redstone direction detection logic has been updated to check for blocks in the `powered_rails` block tag.
– When interacting with mushroom cows, sheep, snow golem, or bogged, the logic now checks if the held item is in the `shears` item tag.
– When using an item on a beehive, the logic now checks if the held item is in the `shears` item tag.
– When interacting with a cow, the logic now checks if the held item is in the `empty_buckets` item tag.
– The logic for emptying buckets has been updated to check if the filled bucket is in the `FILLED_BUCKET_TO_EMPTY_BUCKET` map and retrieve the corresponding empty bucket value from it.