Lithium 0.10.3 fixes a few issues and adds a new heightmap optimization, which reduces lag from breaking blocks.
## Additions
– new: world.combined_heightmap_update: update the four heightmaps together when placing/breaking blocks
## Fixes
– fix: block.hopper: hoppers not reacting when placing/breaking inventories without block updates
– fix: block.hopper: hopper not notified about inventory changes anymore after placing comparator next to output inventory of hopper
– fix: world.tick_scheduler: chunk tick scheduler peek returning wrong scheduled tick in some cases leading to wrong ticking order
– fix: world.tick_scheduler: chunk tick scheduler broken after loading a structure block
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