– Fixed a possible infinite loop when estimating the health restored by the food the player is holding (#181, thanks @TigerWalts and @Darkere for reporting the bug and providing info on how to reproduce it)
– Optimized estimation of the health restored by the food the player is holding (previously, in certain situations it could take much, much longer than it needed to; now, it will always take a reasonable amount of time)
AppleSkin – appleskin-forge-mc1.18-2.4.0
08:18,
29.03.2022
15
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