Minecraft
for example: spider-man skin
– Disable threading detector optimizations by default – They cause a very rare and impossible-to-reproduce crash, so enable at your own risk
– Fix performance issue in quad deduplication in some corner cases – Slightly improve memory usage for blocks with only one state
– Update to Minecraft 1.20
– Update to Minecraft 1.19.4 – Reduce memory overhead of quad lists in simple models – Deduplicate `faceSturdy` arrays in blockstate cache (KJP12)
– Update to 1.19.3
– Update to Minecraft 1.19.3 – Forge is not available on 1.19.3 yet, so this is only on Fabric/Quilt for now
– Fix crash when the stream returned by `getResourceAsStream` does not return the full file at once – This has only happened on Quilt in practice, but could also happen in future Forge versions
– Fix crash on recent Quilt builds
– Update to 1.21.0 – A slight/theoretical improvement of startup performance (embeddedt)
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